Omega Red

CP54 Omega Red

Soviet-era experiments intending to create a super-soldier on par with Captain America resulted in the creation of Omega Red. Once the Russian criminal Arkady Gregorivich Rossovich, Omega Red is the product of extensive and invasive experiments that transformed him into a dangerous weapon. The experiments implanted carbonadium tendrils into Omega Red’s body, an alloy almost as strong as adamantium, which act as his primary weapons. However, a side effect is that the radioactive carbonadium is slowly poisoning him. Omega Red must feed on the life force of others to temporarily preserve himself, which he does by wrapping his foes in his tendrils and feasting on their life force to sustain his own. Whether he is fighting enemies, working for criminal masterminds, or killing to stay alive, Omega Red is a powerful and dangerous opponent.

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Plastic Omega Red Miniature
  • 1 Base
  • 1 Character Stat Cards
  • 3 Team Tactic Cards
  • 11 Tokens

360˚ view

Miniature Assembly


Find assembly diagrams for Omega Red here!

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From Panel To Play: Omega Red

Marvel: Crisis Protocol

06/24/2021

On today’s installment of From Panel to Play, we’re talking about the man who shows how, if you have some indestructible arm-whips and a bunch of death spores, carbonadium sickness doesn’t have to get you down. It’s Omega Red!

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Asmodee store

Available at your local game store or through our webstore

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Jean Grey and Cassandra Nova

CP53 Jean Grey and Cassandra Nova

One of the first and most promising students of Xavier’s School for Gifted Youngsters, the mutant Jean Grey is gifted with the power of telepathy and telekinesis. She uses these powers as one of the founding members of the X-Men, a team of mutant heroes who protects a world that fears and hates them.

Cassandra Nova is the mummudrai of Charles Xavier, a parasitic being born to the astral plane. Her psychic entanglement with the powerful Xavier has given Nova incredible powers, including the ability to possess the bodies of others. As Charles’ dark reflection, she seeks to destroy everything he holds dear.

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Plastic Jean Grey Miniature
  • 1 Plastic Cassandra Nova Miniature
  • 2 Bases
  • 2 Character Stat Cards
  • 2 Team Tactic Cards
  • 11 Tokens

360˚ view

Miniature Assembly


Find assembly diagrams for Jean Grey & Cassandra Nova here!

Download PDF

From Panel To Play: Jean Grey

Marvel: Crisis Protocol

06/17/2021

This time on From Panel to Play, we’re looking at the first student of Professor Charles Xavier, the marvelous Jean Grey!

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From Panel To Play: Cassandra Nova

Marvel: Crisis Protocol

06/30/2021

On today’s installment of From Panel to Play, we’re taking a look at the woman who proves the power of negative thinking, Charles Xavier’s sort-of-but-not-quite twin sister, Cassandra Nova!

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Asmodee store

Available at your local game store or through the webstore

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Mysterio and Carnage

CP50 Mysterio and Carnage

Quentin Beck began a life of crime as a frustrated artist. A successful stunt man and special effects creator in Hollywood, he turned to criminal life after failing to gain the recognition he thought he deserved. Donning the mantle of Mysterio, Beck uses illusions, hypnosis, and trickery to enact his criminal schemes. A longtime rival of Spider-Man, Mysterio’s gadgets and intelligence allow him to tangle with his super-powered foe.

The killer Cletus Kasady shared a prison cell on Ryker’s Island with Eddie Brock, the human host of Venom. Kasady merged with an insane offspring of the original Venom symbiote, which bonded to his bloodstream, transforming him into the deadly and unpredictable villain Carnage.

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Plastic Mysterio Miniature
  • 1 Plastic Carnage Miniature
  • 2 Bases
  • 2 Character Stat Cards
  • 3 Team Tactic Cards
  • 11 Tokens

360˚ view

Miniature Assembly


Find assembly diagrams for Mysterio & Carnage here!

Download PDF

Asmodee store

Available at your local game store or through the webstore

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Mister Sinister

CP46 Mister Sinister

Once, Nathaniel Essex was a biologist in Victorian London. Realizing that an increasing number of human mutations signaled the beginning of a new evolution, Essex put aside morality in his pursuit of perfecting the human race. A long road of unethical experiments on unwilling subjects eventually led him to incredible discoveries and even greater personal power. Becoming something far more than human, Nathaniel transformed himself into the nearly immortal being known as Mister Sinister. Mister Sinister views the mutant race’s eventual dominance over the world as a foregone conclusion, and that now we must look beyond the next step. Believing that certain genetic bloodlines possess greater mutant power than others, Mister Sinister has targeted members of the X-Men as potential experimental subjects. Regardless of the opposition, Mister Sinister will allow nothing to impede his quest for evolutionary perfection.

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Plastic Mister Sinister Miniature
  • 1 Base
  • 1 Character Stat Card
  • 2 Team Tactic Cards
  • 1 Crisis Card
  • 13 Tokens

360˚ view

Miniature Assembly


Find the assembly diagram for Mister Sinister here!

Download PDF

From Panel To Play: Mister Sinister

Marvel: Crisis Protocol

04/14/2021

For this outing of From Panel to Play, we’re talking about a doctor who definitely neglects his Hippocratic oath but never fails to keep his collection of menacing capes freshly laundered. It’s Mister Sinister!

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Asmodee store

Available at your local game store or through the webstore

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Deadpool and Bob, Agent of Hydra

CP45 Deadpool and Bob, Agent of Hydra

Welcome to the Deadpool character pack, brought to you by me: the amazing Deadpool! Once terminal cancer patient Wade Wilson, I, the aforementioned Wade Wilson, was transformed into the incredible superpowered hero Deadpool! Thanks to the nerds at the Weapon X program, I was granted an off-the-charts healing factor which allows me to recover from even the most gruesome “for the love of all that’s holy, look away Timmy!” injuries. I’m also basically a ninja—expert marksman, a master in multiple martial arts (including the deadliest of all, Karate), and I speak, like, nine languages. But my greatest superpower of all is my dazzling wit and immeasurable charm. Though teams like the X-Men and Avengers would literally kill to have someone like me on their roster, I, the aforementioned Wade Wilson, a.k.a. Deadpool, remain los lobos—a lone wolf who hunts the moonlight desert in search of the only meal that will satisfy my endless hunger— justice! Also, they haven’t been returning any of my calls or emails…

A cowardly young man, Bob was persuaded to join the criminal organization Hydra by his wife, who accused him of not being able to hold down a steady job. The thought of a stable career with a dental plan also appealed to Bob, though he was ultimately disappointed to find out that Hydra does not, in fact, offer full dental like A.I.M. Bob’s life was forever changed when he met Deadpool during the Merc with a Mouth’s assault on his outpost. Deadpool convinced Bob to assist him with his mission and the two became lifelong partners. These days the H on Bob’s chest no longer stands for Hydra but Hero!

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Plastic Deadpool Miniature
  • 1 Plastic Hydra Bob Miniature
  • 2 Bases
  • 1 Taco Truck Miniature
  • 2 Character Stat Cards
  • 3 Team Tactic Cards
  • 8 Tokens

360˚ view

Miniature Assembly


Find assembly diagrams for Deadpool, Bob, and the Taco Truck here!

Download PDF

From Panel To Play: Deadpool

Marvel: Crisis Protocol

02/08/2021

This time on Atomic Mass Transmissions, we’re happy to give you a taste of an exciting new addition to Marvel: Crisis Protocol. Without further ado, let’s talk about the Regenerating Degenerate, Deadpool!

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Team Tactics Talk: Deadpool & Bob, Agent Of Hydra

Marvel: Crisis Protocol

02/22/2021

The Deadpool & Bob, Agent of Hydra Character Pack brings some weird and wonderful new Team Tactics to Marvel: Crisis Protocol.

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Asmodee store

Available at your local game store or through the webstore

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Marvel: Crisis Protocol Core Set

CP01 Marvel: Crisis Protocol Core Set

Welcome true believer to Marvel: Crisis Protocol, a tabletop hobby miniatures game of climactic combat! Assemble your team from across the Marvel Universe and lead your superpowered forces against your friends in battles of cataclysmic proportions.

Unleash the power of the Cosmic Cube with Red Skull and rend the very fabric of reality around your foes. Lead from the front and leap into the line of fire with Captain America. Harness the might of a binary star with Captain Marvel and send cars, trucks, and even buildings careening into your enemies.

As powerful as each character is, none of them can win the day alone. It’s up to you to lead them: each game of Marvel: Crisis Protocol will require bold tactics and cunning strategy to achieve ultimate victory… At least until the next crisis strikes!

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Stat & Team Tactic Cards

What’s included

  • 10 Plastic Character Miniatures
  • 10 Bases
  • 1 Plastic Daily Bugle Stand
  • 2 Plastic Cars
  • 2 Plastic Dumpsters
  • 2 Plastic Traffic Lights
  • 2 Plastic Lampposts
  • 10 Character Stat Cards
  • 20 Team Tactics Cards
  • 2 Affiliation Cards
    • Avengers Affiliation Card
    • Cabal Affiliation Card
  • 6 Crisis Cards
    • Struggle for the Cube Continues
    • Skrulls Infiltrate World Leadership
    • Spider-Infected Invade Manhattan
    • Deadly Meteors Mutate Civilians
    • Infinity Formula Goes Missing!
    • Riots Spark Over Extremis 3.0
  • 3 Map Cards
  • 170 Tokens
  • 3 Movement Tools
  • 4 Range Tools
  • 10 Dice
  • 1 Learn to Play

360˚ VIEW

MINIATURE ASSEMBLY


Find assembly diagrams for the Marvel: Crisis Protocol Core Set Miniatures here!

Download PDF

Asmodee store

Available at your local game store or through the webstore

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From Panel to Play: HOOD

CP65 HOOD

Most of the time, when people call you a “hood,” it’s a slang term for a criminal. Not an actual, literal hood. Today on From Panel to Play, we’re taking a look at the criminal-turned-demonic-accomplice known mostly by how he accessorizes his wardrobe; it’s the Hood!

Parker Robbins was a petty criminal until he followed up a tip on a warehouse he believed contained valuables. Instead, it was abandoned apart from some occult paraphernalia and one irritated Nisanti demon. Parker destroyed the creature and took its mystical cloak and boots, believing them to be valuable. The items endowed the two-bit criminal with powerful magical abilities, allowing him to rise as a dangerous crime lord and sorcerer. He assumed the identity of the Hood, a villain who uses his power of flight and invisibility to gather other criminals under his leadership.

Unknown to Robbins, the true power of his cloak came from none other than the dread entity Dormammu, who uses Hood as a mortal agent, Empowering Robbins with enough magical power to combat the Sorcerer Supreme.

The Hood comes to Marvel: Crisis Protocol with a whole mess of abilities… in two different flavors! Like Ant-Man and the Wasp before him, the Hood has the ability to transform during battle from his normal self to a much more psychotic version.

When he’s acting as the normal Hood, he has some magically-empowered attacks and abilities. He can channel dark energy through his guns as a hex shot, which functions much like a normal pistol but is a Mystic attack, or he can call down a bolt of Dark Lightning on his target for 3 Power. A Mystic attack hitting at Strength 6, the Arc special rule causes the lightning to leap from the initial target to a number of additional targets within Range 3 for each wild in the attack roll. These secondary targets take 1 damage each. Dark Lightning is a perfect choice for clumps of enemies and can debilitate the initial target, who is shocked after the attack is resolved.

The Hood can also patch up his allies with magic through Dark Arts, which removes 3 damage but inflicts the Bleed special condition. And if he’s looking to avoid damage himself, he can use his cloak to become invisible. Invisibility Cloak lets him use his Mystic defense in place of another defense as he slips from his attacker’s sight.

But you might want to let him get hit once in a while. You see, the Hood has a buddy along for the ride: a Nisanti demon like the one he fought before becoming the Hood. When an enemy damages him, the demon takes the driver’s seat, transforming to his possessed form.

While possessed, the Hood becomes a terror in combat. He trades in his pistols for a pair of Strength 6 Razor Claws that shred the enemy, his Dark Lightning becomes Empowered Dark Lightning that does even more damage to its initial and secondary targets. Beyond that, the Hood gains powers that allow him to charge in at an enemy and lash out with his claws and a supernatural resilience that reduces all the damage he takes by 2.

Fortunately for the people who have to fight him, there are multiple ways that the Hood can revert to his normal form. His attacks can cause him to revert, and he becomes vulnerable to Mystic attacks, returning to normal if he is damaged by one.

That’s all for our first look at this criminal-turned-supernatural villain!

Be sure to check back for yet another installment of From Panel to Play, the series where we give you your first look at how your favorite characters transition to the tabletop in Marvel: Crisis Protocol. Pre-order your own copy of the Doctor Voodoo & Hood Character Pack at your local game store or through our webstore today.

Until then, Atomic Mass Transmissions, signing off!

From Panel To Play: Doctor Voodoo

CP65 Doctor Voodoo

Today on From Panel to Play, we’re taking a look at a man with voodoo in his blood and a sweet walking stick. The Gunner of God Lord of All Loa, it’s Doctor Voodoo!

Jericho Drumm is Doctor Voodoo, a Hougan of vast mystical power through his study of voodoo. He learned his craft at the feet of the aged master Charles LeJeune, also known as Papa Jambo. Doctor Voodoo is a natural master of voodoo practice and quickly rose as the supreme Hougan in Haiti.

When Doctor Strange was temporarily unable to fulfill his duties as Sorcerer Supreme, he was replaced by Doctor Voodoo. Drumm’s soul was determined to be the purest and most deserving of the role. As the Avenger of Supernatural, Doctor Voodoo has loaned his magical talents to groups like the Midnight Sons and the Avengers, combating foes like the Chaos King and the Empyre.

Doctor Voodoo steps onto the tabletop with a host of mystical abilities, accompanied by the spirit of his deceased brother Daniel Drumm. In life, Daniel was the local Hougan of Doctor Voodo’s hometown of Port Au Prince; a rival bokor’s spell murdered him. Now, he is a companion to Doctor Voodoo and a source of some of his most unusual abilities.

In battle, Drumm can use Spirit Venom to inflict a supernatural injury on his opponent. This attack weakens the spirit of its target while bolstering Doctor Voodoo, thanks to the Sap Power special rule that removes 1 Power from the target for each wild result in the attack and grants it to him.

When the master Hougan wants to punish an opponent, he can lash out with the Staff of Legba. This mystical relic allows Doctor Voodoo to channel his power through it and deal a brutal strike to his enemy. For 3 Power, the staff hits at Strength 7 and has the Power Burn special rule. For each wild in the attack roll, the target loses 1 Power and takes a point of damage for every power lost in this way. The Staff of Legba is a fantastic weapon for dealing with characters that rapidly accumulate Power or those who are camping a stack of Power to pull off a potent attack.

Of course, some of the most interesting abilities of Doctor Voodoo involve the spirit of his brother, Daniel, represented in-game with the Brother Daniel token. Voodoo starts the game with the token, which allows him to add 2 dice in his defense and dodge rolls and grants him 1 Power if he rolls at least 1 failure in any dice roll. Brother Daniel also increases the potency of Doctor Voodoo’s Spiritual Strength power, which allows him to throw interactive terrain. With Daniel acting like a poltergeist and increasing its potency, Doctor Voodoo can throw Size 3 or smaller terrain, while without the token he is restricted to Size 2 instead.

The Hougan can also draw on his brother’s spirit to afflict the enemy in battle. Possession allows Doctor Voodoo to guide Daniel’s spirit into a foe’s body by spending Power equal to the enemy’s Threat. When he does so, Daniel interferes with the target’s ability to act. The token is moved to the target character, who can no longer interact with, hold, or contest objectives while it has the token. Having Daniel wrestle for control of your opponent’s faster or more objective-focused characters can foul their plans and is a fair trade for the benefits of keeping it on Doctor Voodoo.

That’s all for our first look at the master of Voodoo and Hougan Supreme!

Be sure to check back for yet another installment of From Panel to Play, the series where we give you your first look at how your favorite characters transition to the tabletop in Marvel: Crisis Protocol. Pre-order your own copy of the Doctor Voodoo & Hood Character Pack at your local game store or through our webstore here!

Until then, Atomic Mass Transmissions, signing off!