Team Tactics Talk: Deadpool & Bob, Agent Of Hydra

CP45 Deadpool & Bob, Agent Of Hydra

The Deadpool & Bob, Agent of Hydra Character Pack brings some weird and wonderful new Team Tactics to Marvel: Crisis Protocol. Which is appropriate, if you think about who is going to be using these tactics: the Merc with a Mouth and his friends.

This character expansion comes with three new Team Tactics: one for the X-Force affiliation and two Unaffiliated cards.

Let’s talk about the tactic for the X-Force, Pretty Sneaky, Sis. Leave it to Deadpool to reference a commercial from the 80s to describe a tactical maneuver. This tactic allows the X-Force to infiltrate deeper into hostile territory before their opponents even know they’re on the prowl. Any member of the affiliation can spend 2 Power, and for the rest of the round members who spent Power have a kind of “super stealth,” preventing enemies further than Range 2 from targeting them with attacks.

You can play Pretty Sneaky, Sis during any Power Phase. You can use it to get a round of breathing room early on, as an opportunity to rest and recharge mid-game, or in the last push of a game to help you clinch victory. Forcing the other player to close the gap if they want to put damage on your team eats into their total number of actions during the round, which reduces their potential damage output, and it pairs nicely with the X-Force members who can heal from their injuries like Deadpool and Wolverine.

Next up is a part of any balanced breakfast, Chimichangas. These deep-fried staples of Tex-Mex cuisine are more than just a hearty meal, they’re also a powerful asset in Deadpool’s hands. By scarfing down a piping-hot chimichanga, Wade Wilson is more than mere man or mutant. He is unstoppable. When you use this tactic, a chimichanga asset is added to the game in Deadpool’s hands. At the end of a character’s activation, if they have the chimichanga they devour it to gain 1 Power and either remove 1 damage or one special condition.

Deadpool is a gracious host, though, and he can hand off his pack lunch to someone else thanks to the Interact: Chimichanga action, allowing any character to pick up the token.

Last, and certainly weirdest, is the Yoink tactic. Deadpool is known for his bizarre shenanigans and how… frustrating he can be to his closest friends and allies. This tactic puts his odd behavior front and center. After spending 2 Power to use this tactic, Deadpool has his pick of four different unusual effects. He can glom on a friendly Cable within Range 2. He can borrow a bit of Domino’s unusual luck to bounce a grenade at the enemy. He can pick the pockets of a friendly side of Canadian bacon and take a token held by Wolverine. He can even empty the magazine of Bob, Agent of Hydra (if Bob is foolish enough to be fighting for the other side).

This tactic is as wild and unpredictable as Wade Wilson himself, giving you a host of different tactical options based on the characters you—or your opponent—bring to the table. When Deadpool is on the field, expect the unexpected.

That’s it for our look at the Team Tactics releasing with the Deadpool & Bob, Agent of Hydra Character Pack. If you want to get your hands on a chimichanga hot out of the fryer, don’t forget to pre-order your copy at your local gaming store, or through our webstore today!

Until next time, friends, this is Atomic Mass Transmissions, signing off!

From Panel To Play: Deadpool

CP45 Deadpool

This time on Atomic Mass Transmissions, we’re happy to give you a taste of an exciting new addition to Marvel: Crisis Protocol. Without further ado, let’s talk about the Regenerating Degenerate, Deadpool!

Wade Wilson, the Merc with a Mouth, is

a dangerous and unhinged mercenary who made a living as an international assassin before the Weapon X program transformed him. Wilson was diagnosed with terminal cancer and turned to Department K, a segment of the Weapon X program, in the hopes of a cure. As a test subject, he was given a healing factor derived from Wolverine’s natural mutation. While it stopped the advance of his disease and granted him superhuman healing abilities, it did not cure him and rendered him wildly unstable and prone to violent outbursts. As Deadpool, he is an unpredictable force in the world, a mercenary out to enjoy himself no matter what consequence others might face.

the greatest mercenary who’s ever lived. And the most handsome. Don’t listen to anyone when they say his face “looks like a smashed armadillo with skin problems.” Those people are liars who don’t love you. Y’ see, kids, Deadpool was a sexy international assassin who had a little mano-a-mano with a fun little condition called “really bad cancer.” So, he rang up the boys and girls at the Weapon X program and talked them into giving him a healing factor that kept him alive, and strong, and not at all covered with horrible scars, riddled with cancer, or in a permanent state of diminished mental function.

Exactly as you might expect, Deadpool’s miniature caught in an absurd situation. Traipsing down a rocket in mid-flight, the fourth wall’s serial breaker has both his swords extended and is ready to tear into his unlucky opponents. With your choice of a “normal” head and one with oversized hearts for eyes, you get to decide what your Deadpool is looking at: a rival about to suffer a storm of swords or something that makes his heart beat faster—a pile of unattended explosives or a pile of freshly assembled tacos?

Hahaha. Rocket goes fwhoosh!

Deadpool’s rules are as delightful and weird as the man himself. Starting off with his offensive ability Bang Deadpool puts his pistol to use with a wild barrage of gunfire. Not known for his self-restraint, this physical attack hits at Strength 4 and has the chance to trigger a second

(Bang, Bang!)

attack, which can, in turn, trigger a third

(Bang, Bang, Bang!)

as Deadpool recklessly pulls the trigger. For up close and personal combat, he’s got trusty swords that he can use to stab a target.

(Or poke ‘em right in the duodenum)

Deadpool’s unique combination of Weapon X engineered regeneration and unhinged mind makes for an unusual piece for your opponent to figure out. While his Stamina isn’t the highest out there, having Healing Factor (2) means that he’ll be a difficult target to put down as his body knits from cuts, bruises, and third-degree burns in moments.

(Plus, if I get my hand cut off, I can stick it in the glove box for Bob to find later. Hilarious!)
Plus, as any telepath who has encountered him can attest, trying to muck around in Deadpool’s mind is a baffling, unpleasant experience. In-game, this is represented by his innate power, Unicorns, Rainbows, and Sugar Plums Dancing Through My Head, which makes Deadpool immune to enemy powers that would otherwise force him to move.

Of course, Deadpool has several other powers that make him a fun new addition to Marvel: Crisis Protocol, but that’s all we have time for today. Be sure to check back next time—

Hey, hang on! You didn’t talk about Maximum Effort. It’s a weaponized dance party that lets me tango through the bad guys! What about All Right, Now It’s Serious… Did you even read the rules? C’mon, the people have spoken, and they want more of what I’ve got to give!

—Ahem. Get ready for the upcoming Deadpool & Bob, Agent of Hydra Character Pack, releasing soon! You can pre-order it at your local gaming store. And be sure to check back next time when Atomic Mass Transmissions shows you how another of your favorite characters makes the jump from Panel to Play. Until then, Atomic Mass Transmissions, signing off!

You didn’t even tell them about my buddy Bob. Or the taco truck.

People deserve to know about the taco truck.

From Panel To Play: Storm

CP41 Storm

Ororo Munroe, also known as the X-Man Storm, is a mutant with the rare and powerful ability to control the weather. Growing up as an orphan and pickpocket on the streets of Cairo, she had a run-in with Charles Xavier early on when she tried to steal from him. In the following years, Storm discovered her powers, traveled across the continent, and finally settled into her mother’s Kenyan homeland where she was worshipped as a goddess.

Xavier returned to Ororo’s life years later when his X-Men helped her to defeat a hostile mutant. Learning of her powers, Xavier offered her a role among his elite team taking the codename Storm. Storm is a capable leader and expert combatant, skills that she has put to good use against foes like the Brotherhood of Mutants. She is believed to be an Omega-level mutant, one of a small handful of the most powerful mutants alive.

Storm’s miniature is dramatic and striking. Hovering off the ground in a field of lightning, her windblown appearance captures the majesty of the Goddess of Storms. The jagged lightning contrasts against the organic shapes of Storm, and the dynamic movement in her hair and cape only helps to highlight the calm and stillness of her posture.

Storm is a potent addition to any roster, with a diverse set of attacks and powers that can help tackle many different situations. Her weather-manipulation abilities act to bolster her allies and devastate her foes.

On the offense, Storm has her pick of three different powers, each tailored to a different situation. Her Lightning Strike energy attack has a respectable Range 4, hits at Strength 4, and has a chance to impose the Shock special condition if the attack roll produces any wild results. She calls down a bolt of lightning to fry and rattle her target, leaving it less likely to harm her team.

When Storm finds herself boxed in by foes, she can always rely on one of her other attacks, Hurricane. Whipping the winds into a frenzy, this area attack throws out 5 dice, ignores line of sight and cover, and can bring flying opponents crashing down to the ground for additional damage. Storm’s mastery of the winds is so precise that she can avoid harming any of her allies as she batters her enemies with the gale of her attack.

As one of the most potent mutants alive, Storm needed a set of super powers that represented her incredible power. The Eye of the Storm represents Ororo at her most focused and furious when she directs the full force of weather control against a target. For 3 Power, she adds 2 additional dice to her next attack action… perfect for when she wants a hurricane to put a stop to the fighting right away.

Storm often wreathes herself in fog, downpour, and lightning, and her Goddess of Storms innate power represents how difficult it is to even see her amid the inclement weather. Thanks to this power, enemies must be within Range 3 of Storm to target her with attacks.

But Ororo Munroe is much more than just lightning, hurricanes, and heavy rains. As an X-Man, she has demonstrated her natural ability to lead others, even taking charge of the Gold Team of X-Men. Her Leadership ability X-Men Gold allows her to coordinate the movements of her allies, allowing a character to be placed within Range 1 of a nearby ally once per turn, as well as granting cover in the form of mists and fog to any character targeted from more than Range 2 away.

Storm is a powerful team member for any group and has many other tricks up her sleeves, but that’s all we have time for today. Be sure to check back next time for another installment of From Panel to Play.

Until then, Atomic Mass Transmissions, out!