Find the assembly diagram for the Star Wars: Shatterpoint Core Set here!
So, you’ve built your strike team, set up the Mission, and you’re ready to ignite your lightsabers and start firing away with your blasters. But how exactly do you do that?
Read moreShatterpoint was conceived and designed to be a character focused, fast paced, high action skirmish game that allowed players to recreate the high stakes, personal confrontations between the iconic heroes and villains of the Star Wars saga.
Read moreEvery miniature in Star Wars: Shatterpoint has a corresponding Stat Card. The Stat Card details all of the Unit’s important game information. This includes basic things like its name, Tags, type, and points cost.
Read moreConstantly changing and affecting every decision you make; Missions make up the main goal of the game and are the primary way of winning (and losing!).
Read moreToday we’re talking about attacks, Stances, and Combat Trees! The constant push and pull of characters dueling, gaining and losing ground, fighting like their life depended on it is something we pushed to the forefront of combat in Shatterpoint.
Read moreIn today’s transmission, we rounded up Will Shick (Head of Product Development), William Pagani (Development Manager), and Michael Plummer (Game Developer) to give you some key insights on our studio’s goals for Star Wars: Shatterpoint and how the game has inspired us to bring our vision to life on your table.
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