From Panel to Play – The Mighty Thor and Lady Sif

06/18/2024

In today’s From Panel to Play we bring two heroes from the new Asgard Affiliation Pack. Wielding Asgardian might, we bring Jane Foster, a.k.a. The Mighty Thor, and Lady Sif, the master swordswoman, to your tabletop!

Jane Foster is a doctor from Earth who worked closely with Donald Blake, the alter ego of Thor Odinson, for many years. After Odinson was found to be unworthy of wielding the mythical Mjolnir, it was left abandoned. Hearing its call, Jane sought out the hammer, and upon grasping it gained all the powers of the Goddess of Thunder to become The Mighty Thor!

The Mighty Thor is a formidable Threat Value 5 character with strong defenses and 8 Stamina on her Healthy side (and 6 on her Injured side). Her Medium Speed combined with her Flight superpower gives her good mobility on the battlefield as she fights the enemies of Earth and Asgard.

When it comes time to brawl, The Mighty Thor brings two potent attacks. Her first attack, Hammer Strike, is a Strength 6 attack that builds Power for her based on the damage it deals. Additionally, it has a chance to Throw enemies that are Size 4 or less—a fitting ability for the wielder of Mjolnir!

Her second attack, Lightning Blast, is a long-range strike that costs 4 Power. Its Strength of 8 combined with its two special rules create a very potent attack. The first special rule, Electric Shock, deals 2 damage to all enemies near the target as the Goddess of Thunder lets loose her wrath! This rule, while not guaranteed to trigger, resolves its effects before any damage is dealt to the target, ensuring effects land in the event the target will be KO’d by the attack. Its second rule leaves the target with the Shock special condition thanks to the lingering effects of the lightning.

With Thor Odinson out of the picture, The Mighty Thor picks up the slack leading the heroes of Asgard in their battles. Her Leadership ability, Renegade Thor of Asgardia, has two potent effects to help her allies reach their targets and strike true! The first is when an allied character is attacking an enemy within Range 2 of them, they will be able to reroll one of their attack dice during the Modify Dice step of the attack. This won’t do too much to help them if they are attacked from afar and Dazed before they can close in, however. The second effect of Renegade Thor of Asgardia addresses this weakness by granting allied characters the ability to reroll one Defense die when they are attacked from outside of Range 2. Both effects are limited to once per turn, but given how many turns are within a round this Leadership will definitely generate good returns for Jane and her squadmates.

With a cry of For Midgard! The Mighty Thor charges into her foes! This Active superpower costs 3 Power and allows her to make a move action followed by an attack action. Most superpowers like this only cost 2 Power, but this one also grants her the ability to reroll two of the attack dice when making the attack action to justify the extra cost.

The Mighty Thor isn’t all about smashing her opponents with Mjolnir though. Sometimes a garbage truck works just as well as a legendary hammer when smiting foes. Her Inner Strength superpower allows her to throw a terrain feature of Size 4 or less Medium distance.

The Mighty Thor is tested whenever she engages her opponents. If She be Worthy is a Reactive superpower that allows her to reroll any of her Defense dice when attacked by Physical and Energy attacks. With all of her base defenses having a value of 4, this can make her very resilient against enemy attacks.

Rounding out her card are two more Innate superpowers. Immunity (Shock) is fitting for the Goddess of Thunder while Blessed by the All-Mother boosts her Power generation. This Power generation allows her to keep up with her Asgardian allies and ensures her ability to use her superpowers.

Jane Foster’s selfless approach to heroism can be seen in her Team Tactic Card, Heart of the Worthy. This card gives her a second activation this round at the initial cost of a low 2 Power. However, the secondary cost of this card is steep. This card is played at the end of the Activation Phase and during the next Cleanup Phase, she will be KO’d! Playing this card at the right moment can be the difference between victory and defeat, and with If She be Worthy, she has a good chance of being able to play this card to swing the course of the battle.

Accompanying The Mighty Thor in this box is Lady Sif, an Asgardian warrior of great renown who possesses incredible fighting prowess. A friend of Thor’s from a young age, they fought many battles together, including saving Beta Ray Bill’s people from Surtur’s army of demons and rescuing Jane Foster from a limbo-realm.

Lady Sif enters Marvel: Crisis Protocol as a Threat Value 4 character who possesses defenses appropriate for an Asgardian. Her 6 Stamina on both sides of her card along with her Battle-Tested Innate superpower ensure she can get into the fight and deliver victory for her squad.

A front-line brawler, Sif’s Medium Speed stat works well with her Charge superpower. This superpower is well known for allowing characters to get two attacks in situations most would only get one attack, due to it granting two actions for the price of one and a couple Power. When using this superpower she can use either of her two attacks for the granted attack action.

Her first attack, Warrior Born, is Range 2 and Strength 5 and builds Power based on damage dealt to the target. Additionally, it showcases her swordsmanship with two special rules that may trigger during the attack, Push and Follow-Up. As most would expect, Push will move targets a Short move away from her and Follow-Up allows her to give chase. Her other attack is the 3 Power cost Warrior Forged. This attack has the Mighty Bash rule, which, when triggered, allows her to Throw her target Medium and then advance Short. There are no directional limitations to either effect, which creates a very flexible rule. She could throw the opponent away and then follow them for another attack or throw them back over her shoulder toward waiting allies then advance up to the next enemy.

Sif is famous for being a master with a sword and has the Master Swordswoman superpower to prove it. This 2 Power cost Reactive superpower is used during Physical attacks to allow her to reroll any of her attack or defense dice, increasing her damage dealing or decreasing her damage taking as the situation demands.

Speaking of her defense, her Battle-Tested Innate superpower was mentioned earlier. This superpower reduces damage she takes by one, a fitting ability for a warrior of Asgard. Her final superpower is an Innate superpower many players will recognize: Asgardian. This superpower boosts her abilities by granting her 1 extra Power during the Power Phase.

That’s all we have for Lady Sif and The Mighty Thor! These two characters will arrive soon in the Asgard Affiliation box along with the two royal brothers, Thor and Loki. Check back later for another From Panel to Play, the series where we give you your first look at how your favorite characters transition to the tabletop in Marvel: Crisis Protocol. Pre-order these characters and more at your local game store or through the webstore today.