From Panel to Play: Thor

02/14/2020

CP11 Thor

No matter what form the enemy takes, all must tremble at the might of the God of Thunder. For this installment of the Panel to Play series, we’re diving into the century-spanning heroics of the mighty Thor!

Born as a union between Midgard (Earth, to us non-Asgardians) and Asgard, Thor is the son of Odin the All-Father. As an Asgardian, Thor has lived incredibly long. Ancient peoples of Earth worshipped the Asgardians as the Aesir gods, Thor among them. For many centuries he has fought as a champion of Earth and other realms, wielding his mighty hammer Mjolnir as he fought beside vikings in the 9th Century and ice giants who threatened his realm. In the modern age, Thor fights with the Avengers against a litany of foes, each more devious and treacherous than the last, though none are as cunning, more conniving, than Thor’s adopted brother and god of mischief, Loki.

Thor’s miniature captures the God of Thunder in a familiar pose. With Mjolnir aloft, he looks poised to call down a bolt of lightning on his foes, while a stormwind blows at his command and whips at his cape. Thor is appropriately imposing and commanding, contrasting the dynamic and fluid shape of his cape with his stern stillness. The knotwork on his belt is reminiscent of Megingjord, Thor’s magic belt he wore to augment his strength above its already godlike level.

Thor’s rules needed to be… ahem, worthy of the God of Thunder. His basic Strike attack throws out six dice per attack, which he can use to send even massive foes flying as he throws them Short range. He can also hurl his hammer to shock a target with a blast of lightning before returning unerringly to his hand. Shocked enemies lose a die from their attack rolls, making retaliation unlikely. Surrounding Thor won’t do your opponents much good either; it’s usually a bad idea to crowd around someone who can summon a localized electrical storm dealing seven attack dice (!) at will that targets every enemy within Range 2.

As the prince of Asgard, other Asgardians benefit from Thor’s presence. Fighting by his side allows them to shrug off injuries and conditions and stay in the fight until the bitter end. With a battle cry of, “For Asgard!” Thor hurls Mjolnir and rides it forward, walloping and staggering an opponent at the point of impact.

That’s it for our look at Thor, but we’re nowhere near done with the Asgardian invasion. Check back next time when we talk about another warrior of legend.

Until then, Atomic Mass Transmissions, signing off!