From Panel To Play: The Amazing Spider-Man

05/13/2021

CP37 The Amazing Spider-Man

This time on From Panel to Play, we’re looking at what happens when a teenage hero grows up. Take a look overhead, because we’re talking about the Amazing Spider-Man!

After years of being the friendly neighborhood Spider-Man, Peter Parker has matured into a capable and skilled hero, who has been a part of the Web-Warriors, a team of Spider-Men from across the multiverse. Along the way, he has amassed a gallery of colorful rogues who go out of their way to bring down Spider-Man, though with little success.

A little older, a little wiser, the Amazing Spider-Man continues to fight for what’s right, even when doing so puts him in a difficult situation. Whether he’s following orders from other heroes or sharing his hard-earned wisdom with the next generation of Spider-Men, the Webhead is always ready to swing in and save the day.

The Amazing Spider-Man swings into action with a new miniature. Appropriate for this older-and-wiser Peter Parker, the Amazing Spider-Man has a more dramatic pose than before. He’s swinging on some webline from an antenna mast as an explosive detonates below, one hand ready to fire his web shooter to continue his swing through the city.

Years of living as Spider-Man has honed Peter Parker’s abilities. He’s seen it all, from retirees with wingsuits to alien symbiotes bonding with… questionable human hosts. Reflecting this wealth of experience, the Amazing Spider-Man has a set of upgraded abilities.

Compared with his younger self, the Amazing Spider-Man is tougher and more durable. He’s more capable of shrugging off superpowered punches and energy blasts than he was before, and he’s earned a bit more Stamina to go with it. When he decides to dish out attacks rather than taking them, Parker has learned a few tricks.

Even Spider-Man’s most basic attack has a little extra flair to it. Using one goon as a springboard, he lets his impetus carry him down to smack another target with the dismount. The Spider Strike attack’s Momentum special rule lets Parker choose another target within Range 2 of his initial one, moving him to within close range and dealing collision damage as he drops on them. Plus, if he lands this attack after using his Web Swing power, the added momentum of swinging through the city lets him land the Spider Strike at Strength 7!

And when he really wants to make a point, the Amazing Spider-Man can prove he can do Whatever a Spider Can, laying a Strength 8 beatdown that ends with Parker swinging clear of his target before using his webbing to hurl a dumpster at them.

With his new powers, Peter Parker has a whole new set of responsibilities. He is a leader to the Web Warriors, showing them the ropes (the webbing?) of what it takes to be Spider-Man. His Leadership, Friendly Neighborhood Spider-Team, lets Parker show his teammates how to put their webbing to the best use, slowing a nearby target by tangling them up. In addition, he can use his fast mouth and witty banter to help distract the enemy. The Witty Banter reactive superpower lets Spider-Man fire off a distracting quip when anyone tries to attack a member of his team, giving him the ability to reroll one of the dice in the attacker’s dice pool.

Peter Parker has even more tricks up his sleeve, but that’s all we have time for today. Check back next time when we dive in with a closer look at yet another character for Marvel: Crisis Protocol!

Until then, Atomic Mass Transmissions, signing off!